1.3 KB | 1350 chars
#include <bits/stdc++.h>
#define for1(s,n) for(int i = s; i < n; i++)
#define for1j(s,n) for(int j = s; j < n; j++)
#define foreach(k) for(auto i : k)
#define foreachj(k) for(auto j : k)
#define pb(a) push_back(a)
#define sz(a) a.size()
using namespace std;
typedef unsigned long long ull;
typedef long long ll;
typedef vector <int> iv1;
typedef vector <vector<int>> iv2;
typedef vector <ll> llv1;
typedef unsigned int uint;
typedef vector <ull> ullv1;
typedef vector <vector <ull>> ullv2;
ll N, M;
ll height[5500];
llv1 edge[5500];
ll tree_height[5500];
ll cnt[5500];
ll a,b;
ll getHeight(ll node) {
if(tree_height[node]) return tree_height[node];
else {
ll mx = 0;
for(auto i : edge[node]) {
mx = max(mx, getHeight(i));
}
return tree_height[node] = mx +1;
}
}
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
cin >> N >> M;
for1(1, N+1) {
cin >> height[i];
}
for1(0, M) {
cin >> a >> b;
if(height[a] < height[b]) {
edge[a].pb(b);
cnt[b]++;
}
else {
edge[b].pb(a);
cnt[a]++;
}
}
for1(1, N+1) {
if(cnt[i] == 0) {
getHeight(i);
}
}
for1(1, N+1) {
cout << tree_height[i] << "\n";
}
}