2.2 KB | 2176 chars
#include <bits/stdc++.h>
#define for1(s,n) for(int i = s; i<n; i++)
#define for1j(s,n) for(int j = s; j<n; j++)
#define foreach(k) for(auto i : k)
#define foreachj(k) for(auto j : k)
#define pb(a) push_back((a))
#define sz(a) a.size()
using namespace std;
typedef unsigned long long ull;
typedef long long ll;
typedef vector <int> iv1;
typedef vector <vector<int> > iv2;
typedef vector <ll> llv1;
typedef unsigned int uint;
typedef vector <ull> ullv1;
typedef vector <vector <ull> > ullv2;
struct point{
ll x, y, p=0, q=0;
};
ll N, M, tc;
vector <point> ar;
ll ccw(point p1, point p2, point p3) {
ll ret = 1ll * (p1.x * p2.y + p2.x * p3.y + p3.x * p1.y - p2.x * p1.y - p3.x * p2.y - p1.x * p3.y);
return ret > 0 ? 1 : (ret < 0 ? -1 : 0);
}
bool comp(point a, point b) {
if(a.q * b.p != a.p*b.q) return 1ll * a.q * b.p > a.p * b.q;
if(a.y != b.y) return a.y > b.y;
return a.x < b.x;
}
void swapPoint(point a, point b) {
point tmp;
tmp = a;
a = b;
b= tmp;
}
vector <int> getConvexHull(vector <point>& points) {
vector <int> stk; stk.clear();
sort(points.begin(), points.end(), comp);
// 0번째 점을 기준으로 상대 위치 계산
for(int x=1; x<points.size(); x++) {
points[x].p = points[x].x - points[0].x;
points[x].q = points[x].y - points[0].y;
}
if(points.size() == 1) {
return {0};
}
sort(points.begin() + 1, points.end(), comp);
stk.push_back(0);
stk.push_back(1);
for(int next = 2; next < points.size(); next++) {
while(stk.size() >= 2) {
int second = stk.back(); stk.pop_back();
int first = stk.back();
if(ccw(points[first], points[second], points[next]) < 0) {
stk.push_back(second);
break;
}
}
stk.push_back(next);
}
return stk;
}
void init() {
ll x, y;
cin >> N;
ar.clear();
for1(0, N) {
cin >> x >> y;
ar.push_back({ x, y, 0, 0});
}
}
int main() {
ios::sync_with_stdio(0);cin.tie(0);cout.tie(0);
cin >> tc;
while(tc--) {
init();
vector <int> convex_hull = getConvexHull(ar);
cout << convex_hull.size() << "\n";
for(int i : convex_hull) {
cout << ar[i].x << " " << ar[i].y << "\n";
}
}
}